Meta Cuts Over 1,000 Jobs in Reality Labs as Focus Shifts from Metaverse to AI Devices
Meta Platforms has initiated layoffs affecting over 1,000 Reality Labs employees, representing 10% of the division's workforce, as part of a strategic shift from metaverse to AI wearables. The Reality Labs division has lost more than $70.00 billion since 2021, prompting the company to pursue a more sustainable approach with mobile-focused metaverse development and leaner VR operations.

*this image is generated using AI for illustrative purposes only.
Meta Platforms Inc. has begun cutting more than 1,000 jobs from its Reality Labs division as the company redirects resources from virtual reality and metaverse products toward AI wearables and mobile phone features. The layoffs represent a significant strategic shift for the social media giant, which has invested heavily in futuristic technologies with limited commercial success.
Job Cuts Impact Reality Labs Division
Affected employees received notifications starting Tuesday morning, according to an internal memo from Chief Technology Officer Andrew Bosworth reviewed by Bloomberg News. The cuts are expected to impact roughly 10% of employees within the Reality Labs group.
| Division Details: | Figures |
|---|---|
| Total Reality Labs Employees: | ~15,000 |
| Employees Affected: | 1,000+ |
| Percentage Impact: | ~10% |
| Losses Since 2021: | $70.00+ billion |
Strategic Pivot Toward AI Wearables
As part of the reduction, Meta is pivoting its metaverse efforts to focus on mobile devices while cutting back on virtual reality investments to make the business "more sustainable," according to Bosworth's memo. A company spokesperson confirmed the strategic shift, stating: "We said last month that we were shifting some of our investment from metaverse toward wearables. This is part of that effort, and we plan to reinvest the savings to support the growth of wearables this year."
Reality Labs houses Meta's hardware and futuristic product development efforts, including VR headsets, AI glasses, and virtual world products. However, the division has accumulated losses exceeding $70.00 billion since the start of 2021, as many investments have yet to generate meaningful revenue.
Metaverse Vision Falls Short of Expectations
The metaverse concept—a virtual world where people can work, play, and exercise—has proven particularly costly for Meta. The company invested heavily in developing high-end VR headsets and digital features like avatars, anticipating intense competition with other technology firms. However, that rivalry never materialized, and the metaverse failed to gain traction as envisioned by CEO Mark Zuckerberg when he renamed Facebook to Meta in 2021.
In December, top executives discussed budget cuts as deep as 30% for the metaverse group, aiming to adjust budgets and redirect funding toward other projects, particularly AI glasses.
Focus on Mobile and AI Partnerships
Meta has partnered with EssilorLuxottica SA to develop AI-powered spectacles under brands like Ray-Ban and Oakley. Zuckerberg has indicated these glasses are performing better than expected and remain central to plans for increasing adoption of Meta's AI assistant.
The company will continue metaverse development but with a mobile-first approach rather than the fully immersive VR headsets originally envisioned. The team building metaverse software experiences, now called Horizon, will "double down on bringing the best Horizon experiences and AI creator tools to mobile," Bosworth wrote, citing the "larger potential user base and fastest growth rate" of mobile platforms.
Leaner VR Operations Moving Forward
While Meta will maintain VR headset investments, the approach will be less aggressive. "Starting today, VR will operate as a leaner, flatter organization with a more focused road map to maximize long-term sustainability," Bosworth stated in his memo.
The restructuring reflects Meta's broader effort to balance ambitious technological investments with financial sustainability as the company adapts to market realities and investor expectations.



























