Meta Platforms Cuts Over 1,000 Reality Labs Jobs as Company Pivots from VR to AI Wearables
Meta Platforms laid off over 1,000 Reality Labs employees on January 14, representing 10% of the division's workforce, as part of a strategic shift from VR and metaverse investments toward AI-powered wearables. The restructuring resulted in immediate closure of several VR game studios and reflects the company's effort to address Reality Labs' losses exceeding $70.00 billion since 2021.

*this image is generated using AI for illustrative purposes only.
Meta Platforms announced a major strategic shift on January 14, laying off more than 1,000 employees within its Reality Labs division as the company retreats from its metaverse-first vision. The cuts represent a significant downsizing of the division's workforce and signal a decisive pivot toward AI-powered wearables and mobile integration.
Workforce Reduction Details
The layoffs impact approximately 10% of Reality Labs' total workforce, affecting over 1,000 of the division's 15,000 employees. A company spokesperson explained the strategic rationale behind the decision, stating that the move is part of broader efforts to reallocate resources.
| Parameter: | Details |
|---|---|
| Employees Affected: | Over 1,000 |
| Division Size: | 15,000 employees |
| Percentage Impact: | Approximately 10% |
| Date Announced: | January 14 |
"This is part of that effort, and we plan to reinvest the savings to support the growth of wearables this year," the spokesperson told Bloomberg, adding that the company had previously indicated this strategic shift in December.
Strategic Pivot from VR to Wearables
The restructuring marks a significant departure from Meta's metaverse-first approach that gained prominence during the pandemic and led to the company's rebranding from Facebook to Meta in October 2021. Reality Labs, created around the same time as the rebrand, has accumulated losses exceeding $70.00 billion since its inception.
According to an internal memo from CTO Andrew Bosworth, Meta aims to become "more sustainable" by pivoting its metaverse investments toward mobile devices while reducing virtual reality expenditures. The company previously announced in December its intention to shift investment focus from metaverse development toward wearables technology.
Gaming Operations Severely Impacted
The restructuring has particularly affected Meta's gaming ambitions, resulting in immediate closures of several VR game studios. The shuttered studios include:
- Armature
- Sanzaru
- Twisted Pixel
While VR fitness app Supernatural will continue supporting its current offering, development of new content and features has been placed on hold. Despite these closures, Tamara Sciamanna, director of Oculus Studios, emphasized gaming's continued importance in an internal memo.
"Gaming remains the cornerstone of our ecosystem. With this change we are shifting our investment to focus on our third-party developers and partners to ensure long-term sustainability," she reportedly wrote.
Previous Workforce Adjustments
This marks the latest in a series of workforce reductions within Reality Labs. In April 2025, the company previously laid off employees working on VR fitness game Supernatural, though specific numbers were not disclosed at that time.
The current restructuring represents Meta's most significant retreat from its ambitious metaverse vision, as the company seeks to balance innovation with financial sustainability while positioning itself in the emerging AI wearables market.



























